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Thursday, 29 September 2011

UDK

Hey heey =) Okay, sorry for no updates the past day or so, been busy with stuff. So tonight I did some more work on this area, not much mind, but just working on the temple stairs. Trying to get more texture in, I didn't much time tonight so that's all there is but just showing you guys the progress. =) Nights =)



Monday, 26 September 2011

UDK =)

Hiya =) I guess I'm not good enough yet to speed up in 3d cuz I'm behind schedule, the modeling takes me longer than I think, so I prolly should just practice the hell out of it until I get faster.. =) Excuse the obnoxiously bad naga sculpt.. I promise to improve it in future sculpts =) So got the platform and temple to do, the foliage (yip trees are important!) =) Then sound and vfx and finishing touches to lighting and such after that.. so still plenty to do, but that's it for tonight =) See you guys =)



UDK

Okay so tonight I worked on a few things even though it doesn't look like much work was done.. worked on the ambient lighting, scaling and proportion, I put a scaley in to try get a handle on this as it's been bothering me a bit, and then made the wall to hem in the area, give it a bit of solidity so to speak. Need to get a move on cuz I don't want to spend a lot more time on this. So basically next up will be more modeling and texturing =) See you guys soon =)



Sunday, 25 September 2011

Quick preview.. =)

Hiya =) Just some quick previews of the area.. started to put in some basic geo.. The skybox was casting shadows so that's why the render time went up a bit =) Still fighting with scaling issues, hope to get those sorted out tomorrow.. Did a bit of reading up on lighting as well.. cuz I don't know how to light stuff properly..  =) See you guys tomorrow =)


Saturday, 24 September 2011

Naga Temple =)

Heey heey =)

Okay, so tonight just as I was about to save the latest area file, UDK corrupted the area.. =( So I quickly put together something similar, and tbh I think it looks better than what I had before if I do say so myself =)



Basically painted some more terrain, played with light bloom and water effects =) Started putting in my own textures for stuff as well =)




Next I'd like to fix the lighting, it's really bad, and suddenly my render times have gone up, not sure what's causing it, maybe the water.. =) Need to get a better handle on the scale in UDK, as to what I'm modeling in 3DS =) Then will start to build up more stuff like more of the platform/temple, some snake statues maybe and fix up the water a bit and make some plants too.. See you guys tomorrow =)

Friday, 23 September 2011

UDK Terrain

Hiya =)
Here's kind of a Wip/process.. not sure really..so if you are interested.. Basically blocked out the terrain with Tools -> Terrain.. (default 16 x 16 patch) in the UDK editor.. And then painted it with textures using the terrain painter (Shift + 3).. =)


The basic idea I have in mind is inspired by an Asian Naga temple (Angkor Wat and Neak Pean).. Mmm.. I quite like the idea of it.. =) There's some ref at the end so you can see what I like =)


Also made my own skydome and played around with a post process volume (there's a volume brush on the right hand side of the editor if you want to play around with the depth of field using a process volume).. =) Mmm.. Also put in a dominant light source to make the ambient lighting and then set the reflected light in the world properties.




Next, I'm going to try and refine the terrain a bit and then try work in my own building materials and textures. I may scrap this test altogether though, see how it goes =) See you guys =)

Wednesday, 21 September 2011

Landscape =)

Meeow meeow, so my final year of University this year =) Looking forward to finishing off =) Next week, we have to make an environment, I'm hoping to make it for Unreal (UDK). These are just some studies to practice landscapes cuz.. well.. I'm just crap at them.. tbh.. =)

Tuesday, 20 September 2011

Monday, 19 September 2011

Sunday, 18 September 2011

Saturday, 17 September 2011

Friday, 16 September 2011

Body Thing1 =)

Meeow meeow! =) Quick scribble in Z =) See you guys later, gonna draw =) Unmeeow =)

Kitty =)

Tomorrow is a better day.. =) Unmeeow =)

Wednesday, 14 September 2011

Saturday, 10 September 2011

Drawings after a long day of UDK =)

Meeow =) Like it says on the tin, done after a long day of Unreal3 work.. shew.. so tired.. =) Unmeeow =)

Thursday, 8 September 2011

Wednesday, 7 September 2011