Hey heey! =)
Okay, made a start on the temple tonight, I'm a bit iffy about it, the texturing is a bit of a joke atm =) Will try to make it better tomorrow somehow =) Tried to use a modular approach on the temple, basically by texturing a flat plane (1024 x 1024 units) and then cutting out pieces of door and wall.
Then doing simple power of 2 extrusions on those pieces to create basic geometry which mimics the texture, hope that makes sense =) This tutorial explains modular building/texturing, except I'm pretty bad at it. =)
Earlier tonight I also got ladders working so you can climb up pipes, and then also got jump pads to work as well, all learnt from this tutorial. I couldn't seem to get ladders working on Static Mesh walls and such (like my own walls and fences for example). Could only get it working on BSP mesh. Hope that helps =)
Oh, and another tip, UDK editor seems to lag my computer a lot, if you open the Content Browser and click Import, but then leave that screen open, you can do like modeling in Max or stuff in Photoshop without any lag, Okay qwl =) See you guys tomorrow =)