Showing posts with label High Poly. Show all posts
Showing posts with label High Poly. Show all posts
Sunday, 10 April 2011
Saturday, 9 April 2011
Rachel - Torso Armour
Hey Guys and Girlz =)
Ookey, so it's start of holidays, got a tonne of work to do on Major Project, so I guess I can't afford to be lazy this Easter. Mmm.. in other news, I'm contemplating bunny life drawing, cuz we have to hand in our portfolios early next month. Have a guud-1 =)
Ookey, so it's start of holidays, got a tonne of work to do on Major Project, so I guess I can't afford to be lazy this Easter. Mmm.. in other news, I'm contemplating bunny life drawing, cuz we have to hand in our portfolios early next month. Have a guud-1 =)
Friday, 8 April 2011
Sunday, 27 March 2011
Rachel High Poly Detail2
Hey Guys and Girlz =)
Okay, spent another day on this.. mmm.. not really much to say, just adding detail using the Inset poly tool, adding harder (or firmer) edges with more loops where necessary (Amidoingitright?!), and using Turbosmooth modifier, hope this high poly detail comes out nicely in a normal map, otherwise... lulll... =) Gonna Zbrush some high poly shapes and textures onto this next.. Have fun guys =)
Okay, spent another day on this.. mmm.. not really much to say, just adding detail using the Inset poly tool, adding harder (or firmer) edges with more loops where necessary (Amidoingitright?!), and using Turbosmooth modifier, hope this high poly detail comes out nicely in a normal map, otherwise... lulll... =) Gonna Zbrush some high poly shapes and textures onto this next.. Have fun guys =)
Rachel High Poly Detail1
Hey Guys and Girlz =)
Made a start on Rachel's high poly detail.. Here's just some detail on her leg armour, her boots and belt... =) Hope you like =)
Made a start on Rachel's high poly detail.. Here's just some detail on her leg armour, her boots and belt... =) Hope you like =)
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