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Wednesday, 9 June 2010

Head Sculpt with Edge Loops - Adam's Apple (using Maya, part 6)

Head sculpt 6, the Adam's Apple as well as where the cheek bone protrudes are sculpted in..

Edge loops are added to show extra detail, and to remove detail, edges are removed using the Loop Tool (both 3DS Max and Maya have this) to select, and then using the Remove Edges Tool (Maya, it's just called Remove in 3DS Max).

Any questions, feel free to ask away...
 

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