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Sunday 16 October 2011

UDK Backalley Preview (Uni Work)

Hey Guys! =)

Started to work on the lighting and ambience for the alley. C&C welcome =)





Made some quick emissive maps for the street lamps. An emissive map makes things glow in the Unreal engine. You can make a copy of your diffuse map, and then anything you want to glow, paint it white or some colour, and anything that shouldn't glow paint it black. Connect it into the emissive channel of your model in the material editor for UDK as shown. Use a multiply node to adjust its glowiness =)



Cheers Cheers! =)

2 comments:

  1. Oh wow D: The lighting does look amazing... gah! makes me wish I had continued with unreal :/
    Great job on these, they really look lovely.

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  2. Haha, thank you Julia! =) Lull.. well jus have fun =) Thank you for the compliment on my stuff =) Cheers Cheers! =)

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