Hey heey! =)
Okay, this is prolly the most boring-to-look-at update, sorry! =), but I thought to post it up jus to show what I'm working on at Uni. Basically turnaround drawings of everything in the scene which I'm planning to make with Maya and UDK. I must confess, I was bored to death doing this stuff.. I don't much enjoy drawing mechanical stuff.. not sure who does, meeoww! =)
Yip, it prolly looks very sterile but I'm trying to be cleaner in my drawings and use crisper lines in general to give a better effect. I hope it doesn't seem entirely boring to look at, really trying to just go for a cleaner look in general.
I would usually do turnarounds of more organic things in pencil but for certain things, particularly mechanical objects and such I prefer to use digital drawing instead, the mantra being to use the mechanical to make the mechanical, makes sense to me =) Using Shift to draw straight lines in Photoshop, and also using the marquee and stroke tools to create lines. I hope that helps =)
Well that's all for now =) Hope I haven't bored you to tears yet =) Going to proceed with Production now, which basically means creating the models in Maya and arranging them in the UDK engine =)
Oh btw, maaan, I feel so down atm, I saw a girl on the train today and she looked so depressed.. I hope I don't ever become like that.. that just sucks! =) Well.. onto more improvements and betterment! =) Cheers! =)