Here's Abomination's face rig, this is a low poly face btw, so no detail at all, most of the detail will be in the high poly =) His emotions are curious, angry, scared, confused & raging =) Have a guud-1 =)
Showing posts with label Rigging. Show all posts
Showing posts with label Rigging. Show all posts
Friday, 25 March 2011
Thursday, 24 March 2011
Sunday, 20 March 2011
Major Project - Rachel Face Rig Demo
Hey Guys and Girlz! =) Here's Rachel's face rig demo.. =) Kinda at the point of the project where I need to start finishing off the modeling so that I can start the texturing and lighting. I'm way behind as usual... but having fun.. and that's important for me.. rather than sticking to any schedule.. =) Cuz then it feels like work.. and I won't go there.. =) Keep well guys.. =)
Labels:
Demo,
Expressions,
Face,
Major Project,
Rachel,
Rigging
Tuesday, 22 February 2011
Major Project - Rachel's Rig Demo
Hey Guys and Girlz! =)
I've been rigging for like the last two weeks, pretty ridiculous actually, I thought it would only take a few days to get this rigging stuff sorted. Anyway, Rachel's rig is pretty much finished... =)
It's based off the things I learnt in Advanced Tech along with a few other bits and bobs. Rachel has wings so she has extra bones to operate her jet pack wings. I'm now finally in a position to move onto modeling & texturing & facials for Rachel and the Abomination, and to start making the Pipeworks 54 environment in the UDK. I'm REALLY excited about starting that actually.. can't wait to get going.. =) Have fun guys! =)
I've been rigging for like the last two weeks, pretty ridiculous actually, I thought it would only take a few days to get this rigging stuff sorted. Anyway, Rachel's rig is pretty much finished... =)
It's based off the things I learnt in Advanced Tech along with a few other bits and bobs. Rachel has wings so she has extra bones to operate her jet pack wings. I'm now finally in a position to move onto modeling & texturing & facials for Rachel and the Abomination, and to start making the Pipeworks 54 environment in the UDK. I'm REALLY excited about starting that actually.. can't wait to get going.. =) Have fun guys! =)
Friday, 18 February 2011
Wednesday, 16 February 2011
Thursday, 10 February 2011
Sunday, 6 February 2011
Rogue - Gimbal Lock
Here's an example of gimbal lock, I think.. don't really see myself as a techy guy, so correct me if I'm wrong, but I played around with this while rigging my character.. =) Have fun! =)
Thursday, 6 January 2011
Major Project - Female Character Test
Here are two tests showing a basic female character as the player character with some rough rigging for Unreal animation.
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