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Thursday 3 May 2012

Creature

Heey =) Got a few more finishing touches to do on this, but here's what he looks like atm =) Hope you like =)  I can't figure out how to render in 3ds Max, every time I change a texture or adjust the most minor thing it crashes on me or the texture looks vastly different, lol, hardly helpful right =) So I'm going to render in Marmoset/UDK/Zbrush =)



10 comments:

  1. Hey, a new artwork! It's very original. Perfect.
    Big Kiss.

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    1. To study and not think is a waste. To think and not study is dangerous. :)


      very original !!

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    2. Lol, thank you Carolina =) I try, think I got somewhere with the pig's eye, I need to get a more convincing pig's hide (fur) though, working on it, will post up results soon =)

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    3. Thank you Patricia, I got that advice from Hannes Vos, his art inspired me to get better and improve. Atm I'm trying not to look at his work, because of how much he influences me. So lately been not looking at his works, even though I like his stuff so much =)

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  2. Progresas a pasos agigantados. Me quedo con el segundo porque me recuerda a la vasija que recoge el agua del bernegal (el aljibe canario). Un agua filtrada, fresca y con un sabor muy rico.


    http://nito-lamurga.blogspot.com.es/2009/06/la-destiladera-canarias.html

    Un beso

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    1. Aww thank you for the feedback Jessenia =) Okay, I may consider using the latter eye actually. Will work on his fur a bit more and then try out both eyes =) Thank you for the feedback =)

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  3. WOAH, the eye OwO looks disgustingly realistic, grats! And happy fluffy polygons.
    Also, just out of curiosity, what renderer are you using for max?

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    1. Heey Jules! =) Aww thank you =) Lol, yip had to change my blog name for uni, they didn't like my name =/ Renderer, mmm, I was using Mental Ray, but then switched back to Scanline (default renderer for Max 2012). My main problem with the renderer in Max is that it doesn't handle changes to textures very well, for example I'll paint or adjust a texture and then it doesn't update that well inside of Max, does that make sense? Marmoset is a separate programme that loads your model and real time renders your textures, which I find to be much better. Only prob is that the turnarounds are a big laggy, so traded one problem for another unfortunately.

      I can't view your blog? You doing changes again? =)

      Cheers =)

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  4. Maravilha de trabalho, confesso que eu não sei fazer essa arte.

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  5. Hola, a rosehug for Edward!

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