Heeeey! =) About half way through the project now, really excited to be heading toward the finish now! =) Redone the floor, happier with this cuz it feels more like rock slabs =) Worked on grave pieces for the sides.. Taylor showed me a great tutorial on specular maps. Definitely worth reading if you are confused like I was about specular maps. =) Also learnt that UDK has to have Normal maps with the Y channel flipped, so basically X+Y-Z+ (instead of the usual X+Y+Z+), when you render maps in 3DS/Xnormal.
Downloaded a bunch of Blizzcon 2011 videos, very inspiring stuff, particularly the Diablo 3 gameplay demos and Making of Black Soulstone cinematic. Next going to make the dias and the broken lady statue =) Have a nice weekend guys! =)